The model was made in real dimensions according to base photo downloaded from web page. All maps were made with Allegorithmic Substance Painter v2 software. UV mapping was made with Polygonal Design Unfold3D Network v9.0.2. All texture resources added to rar file. Renders were made by luxion keyshot v6.2 and Vray 3.40.
* Renders (1600 x 1126 pixel)
* Substance (include substance painter files)
* Texture Maps (2048 x 2048 pixel)
* Web Resources (Photos downloaded from Web pages)