Content: 2 textures (see previews) I made a Test in Maya 2015 and C4D and everything works fine.
The Programs that I used were Maya 2015 [Base Mesh] and (lots of tiny parts) and Z Brush 4R6 to put everything together while fixing all the Geometry. And I also used Photoshop Cs6 to create the Textures.
Actually the overall polycount is 1.195 million.
The format that I'll send to you is the Universal .OBJ File. (see folder previews)
But once you import it to any program you want, you'll have to MANUALLY insert the textures.