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Marshall Speaker

$49
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "marshall", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Dec 20, 2012
CheckMate Pro Certified
3ds Max 2012 V-Ray 2.0
3ds Max 2012 Default Scanline
3D Studio

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3D Model Specifications
Product ID:713288
Published:
Geometry:Polygonal Quads/Tris
Polygons:43,211
Vertices:44,025
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since November 2009
Currently sells 184 products
Achievements:
Product Rating
9 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "marshall", is not affiliated with or endorsed by the original rights holders.

Description
This is the model of marshall jcm 900 speaker.
============================================

GENERAL INFORMATION:
Created in 3ds Max 2012 and rendered with Scanline and V-Ray 2.0 plug-in.
Model is based on photos and basic dimensions.
============================================

FEATURES:
- gamma/LUT correction is enable,
- cameras have expose control but the scenes do not,
- great for visualizations and animations,
- clean geometry,
- scene is ready to render.
============================================

FILES:
- max_marshall_jcm_900_VR2.max file include geometry, textures, materials and V-Ray2.0 render presets. Geometry is uvw unwrapped and uvw mapped. Objects are named, scaled and located in appropriate layers,
- max_marshall_jcm_900_SL.max file include geometry, textures, materials and Scanline render presets. Geometry is uvw unwrapped and uvw mapped . Objects are named, scaled and located in appropriate layers
- 3ds_marshall_jcm_900.3ds file include geometry and doesn't include textures and render presets.
============================================
GEOPETRY:

groups:
marshall_jcm_900_top
Vertices: 13196             Polygons: 12859

marshall_jcm_900_top2
Vertices: 15444             Polygons: 15203

marshall_jcm_900_down
Vertices: 15385               Polygons: 15149

BITMAPS:
bitmaps are 756x512, 1500x1500, 2000x2000, 1927x1505 (diffuse, specular, bump)
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