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3D Man

$219
or
Dec 17, 2018
CheckMate Pro Certified
StemCell Certified
FORMATS
NATIVE
3ds Max 2014  |  V-Ray 3.4
3ds Max 2011  |  V-Ray 3.4
3ds Max 2011  |  Corona 1.7
Maya 2015  |  V-Ray 3.2
Maya 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
3ds Max 2015  |  mental ray
Unreal 4.10
Unity 5.4
Cinema 4D R18  |  Advanced Render
FBX
Other
glTF 2.0
OBJ
FBX Specular v
FBX Metallic v
3D Model Specifications
48,514 Polygons
49,708 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID 1357033

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1369 Products
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Realistic 3d model Man
_______________________________________________

GENERAL:

- Textures 16K
- PBR Materials
- Ready to RENDER
- Ready to Game
- Included HDRI map and lighting
- Originally created in 3ds Max 2014 V-Ray 3.40
- All objects, textures and materials have their own names
- Model is built to real-world scale
- Units used: cm
- Scene objects are organized by groups
- Doesn't have third-party renderer or plug-ins
- Doesn't have missing DLL
- Doesn't have default names
- Geometry layer - Man
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IMPORTANT:

- SSS material included only in:
- Max 2014 - V-Ray 3.4
- Max 2011 - V-Ray 3.4
- Max 2011 - Corona 1.7

GEOMETRY:

Man
Subdivision level 0:
- Polys: 48 214
- Verts: 49 255

Man
Subdivision level 1:
- Polys: 192 598
- Verts: 194 889

Only Body
Subdivision level 0:
- Polys: 25 572
- Verts: 25 572

Only Body
Subdivision level 1:
- Polys: 102 106
- Verts: 102 290

Nasopharynx
Subdivision level 0:
- Polys: 19 634
- Verts: 20 101

Nasopharynx
Subdivision level 1:
- Polys: 78 460
- Verts: 79 441

Eyes with Eyelashes
Subdivision level 0:
- Polys: 3008
- Verts: 3582

Eyes with Eyelashes
Subdivision level 1:
- Polys: 12 032
- Verts: 13 158
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FORMATS:

- Max 2014 - V-Ray 3.4
- Max 2011 - V-Ray 3.4
- Max 2015 - V-Ray 3.2
- Max 2015 - Mental Ray
- Max 2011 - Corona 1.7
- Maya 2015 - V-Ray 3.2
- Maya 2015 - Mental Ray
- Unreal 4.10
- Unity 5.4
- Cinema 4D R18 - Advanced Render
- FBX Corona Materials Specular Workflow
- FBX Vray Materials Specular Workflow
- FBX Vray Materials Metallic Workflow
- OBJ
- glTF 2.0
_______________________________________________

MATERIALS & TEXTURES:

- PBR materials (Real Time Engines)
- Textures Formats: PNG
- High-resolution textures number:

- Specular WorkFlow - 24
- Metallic WorkFlow - 24
- HDRI Map - 1
- LUT for Corona Render- Kim_Amland_Photographic_01

- 1024x1024
- 2048x2048
- 8192x8192
- 16384x16384
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