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3D Male Stylistic Base Body model

$199
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2014 Default Scanline
Substance_MSBB.rar
Substance Painter file
Photoshop_MSBB.rar
Photoshop source file
Texture_Variants_MSBB.rar
Texture sets with alternate colors

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3D Model Specifications
Product ID:1302362
Published:
Geometry:Polygonal
Polygons:17,000
Vertices:15,000
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2006
Currently sells 10 products
Achievements:
Product Rating
Unrated
Description
Product: Male Stylistic Base Body with muscle adjusting

Features:
Custom designed male character model with rigging
Ready for animation and game applications including Unity and Unreal engines
Face and body morph targets for face expressions and muscle adjustments
PBR and non-PBR texture sets (source files included with preserved layers)

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3D items:
Body mesh (including inner mouth) and Hair mesh
Simple skeleton for bone skinning, which is constrained to a biped skeleton for animation
Scene lighting and setup for render production
Sample animation poses included

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Formats:
3DS Max 2014, fbx, obj
Compatible with all later versions of 3DS Max
*Note: FBX contains skin, morph targets, and FK skeleton
OBJ contains static model
Original format: 3DS Max 2014
Main images rendered in Scanline. Substance Painter image rendered in viewport.
Model Size: 72 inches tall

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Animation:
Animation is handled through the 3DS Max biped skeleton for IK/FK. All arm and leg segments use three twist bone segments.
Each animation bone has a corresponding skinning bone, which is connected through constraints. To work without the biped, the FBX file contains only FK bones.
Additional bones include jaw, eyelid and eyeball.
Morph targets, also known as blend shapes, include eyebrow (frown, coy, surprised), mouth (smile variants, teeth exposed), nose (flared nostrils) and body (muscular and thin). These values can be animated, utilized within game engines, or collapsed to the main mesh.

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Textures & Materials:
All UVWs are non-overlapping.
Underwear shorts are a texture overlay that can be turned on and off.
Textures include Standard and PBR sets:
Standard maps consist of Diffuse, Specular, Specular Color, Gloss and Normal
PBR maps consist of Albedo, Normal, AO, Metal and Roughness.
Texture set sizes: 4096 x 4096
Textures format: TGA
For editing purposes, the source PSD and Substance Painter files are included for download. Baked layers and selection groups are maintained for easy edits.

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Models specs:
Full Scene: 16,914 polys. 33,618 tris. 17,031 verts
Body: 28,772 tris. 14,503 verts
Hair: 4,846 tris. 2,528 verts

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BrushWolfDesign - 2018
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