//RENDERING Product was rendered with no external plugins, using mental ray renderer. Model uses SSS (subsurface scattering) material for a more realistic look. All the hair is made with separate planes, using Hair and Fur modifier, so they are easily adjustable. No composition or photo editing was made, product is ready to be rendered as it is (scene with cameras and light is included).
//TEXTURES Head textures are in 8192x8192 resolution. Eye textures are in 4096x4096 resolution. All of them are in .png format.
//ADDITIONAL INFORMATION The model was built in a real world scale (units - cm). The head best suits male models in around 180cm / 5.9 feet height. All the parts and materials are reasonably named and are easy to find within the scene.