A female archer , fully rigged with blendshapes for the face (The head is a seperate object parented to the head joint so you can add more blendshapes easily if you wish). Comes with everything you see in the picts (bow, quiver, boots etc). She was made using my base mesh which is also on sale as an obj (for you non maya users).
P.S her high poly count is due mainly to her hair, and then she has alot of accessories - her body and face are fairly efficient - coming to 4560 faces
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