M67 Grenade is intended for game/realtime/background use.
This model is not intended for subdivision.
This is a high quality, low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
Models can come off quite differently in different real-time renderers, so I've provided renders from the 3ds Max viewport using a DirectX shader, Marmoset Toolbag, and the Unreal Development Kit (UDK). All the renders were done in real-time, not pre-rendered.
Low Poly Model (1 Object)
|| Geometry || • 5544 Total Tris • 2896 Total Polys • 2819 Total Verts
• The safety lever and pin are separate elements that can be moved or rigged for animation. • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space • Model scaled to approximate real world size (inches) • Approximate dimensions: W:2.8'' x L:2.6'' x H:3.5'' • Model centered at the origin • All materials and objects named appropriately • Tested in Marmoset Toolbag (see renders) • Tested in the UDK (see renders) • No special plug-ins needed to use this product • 3ds Max 2010 version also available • .obj and .fbx versions exported from 3ds Max 2013
|| Textures ||
• 2048x2048diffuse, specular, normal and gloss textures • Textures in .tga format • Model texture paths are stripped • Photoshop CS6 texture source file also available upon purchase. Change any aspect of the texture to suit your needs.