- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "remington weapons", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
The geometry has been triangulated to ensure it shades as accurately as possible in game engines. So the polygon count and triangle count are the same. The .fbx download has quaded versions of the meshes.
-19989 tris -10812 verts
No n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (centimeters) Weapon Dimensions: 112cm x 6cm x 24cm Tested in Marmoset Toolbag 3 (see renders) Tested in Unreal Engine 4 Tested in Unity Engine No special plugins needed. .obj and .fbx versions exported from 3ds Max 2018
|| Textures ||
M40A1: 4096x4096 base color, roughness, metalness, normal and AO (ambient occlusion) maps Scope: 2048x2048 PBR textures. Scope lens: 512x512 PBR textures. 7.62x51mm Cartridge: 1024x1024 PBR textures.
There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup. Textures designed for physically based rendering (PBR) Textures in .png format Model texture paths are stripped
I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them.
Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.