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3D M40A1 Sniper Rifle model

$59
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "remington weapons", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2018 Default Scanline
sp_m40a1.zip
Substance Painter Source File

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3D Model Specifications
Product ID:1285195
Published:
Geometry:Polygonal Tris only
Polygons:19,989
Vertices:10,812
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2009
Currently sells 280 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "remington weapons", is not affiliated with or endorsed by the original rights holders.

Description
M40A1 Sniper Rifle is a game-ready asset originally modeled in 3DS Max 2018. This product is intended for game/real time/background use. This model is not intended for subdivision.

Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included.

This firearm comes with a 7.62x51mm cartridge. Scope is detachable.


||SPECS||

Low Poly Model

The weapon is separated into objects to make animation easier. They are arranged in the following hierarchy:

-m40a1
    -bolt
          -cocking_piece
    -cartridge_762x51mm
    -safety
    -scope
         -scope_lens
    -trigger

|| Geometry ||

Geometry count:

The geometry has been triangulated to ensure it shades as accurately as possible in game engines. So the polygon count and triangle count are the same. The .fbx download has quaded versions of the meshes.

-19989 tris
-10812 verts

No n-gons
Model unwrapped manually to make most efficient use of the UV space.
All materials and objects named appropriately
Scaled to approximate real world size (centimeters)
Weapon Dimensions: 112cm x 6cm x 24cm
Tested in Marmoset Toolbag 3 (see renders)
Tested in Unreal Engine 4
Tested in Unity Engine
No special plugins needed.
.obj and .fbx versions exported from 3ds Max 2018


|| Textures ||

M40A1: 4096x4096 base color, roughness, metalness, normal and AO (ambient occlusion) maps
Scope: 2048x2048 PBR textures.
Scope lens: 512x512 PBR textures.
7.62x51mm Cartridge: 1024x1024 PBR textures.

There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup.
Textures designed for physically based rendering (PBR)
Textures in .png format
Model texture paths are stripped

I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them.

Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.
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