- Natively modeled in 3dsMax v6
- Standard Materials
- Textures are in a separate zip file.
- All renders are made using 3DSMax built-in Mental Ray render engine. Lights setup is included in max file only.
- All objects and material have correct and corresponding names.
- In case importer/exporter change the scale of the model, M2 Browning's length is 65.13 in (1,654.3 mm)
- Model uses texture map, bump map, opacity map, specular map, and glossiness map.