A high definition model of the M1127 Reconnaissance Vehicle. The level of detail is suitable for the most extreme close-up renderings.
The geometry is clean, built mostly on quads (98%), with no N-gons, no coplanar faces, no coincident or isolated vertices. All parts of the model are 'smoothable' so you can add meshmooth/turbosmooth modifiers wherever you need, without having to further adjust the geometry.
The model is fully unwrapped and comes with textures for both specular/gloss (diffuse, specular, glossiness, normal and metalness for masking) and metallic workflow (basecolor, AO, roughness, metallic and normal).
There are separate textures sets for individual parts such as the M2browning machine gun, the M240, the tyres, etc.
The textures are available as separate zile files in the 'supporting items' area as follows:
Textures.zip - All the textures at a reduced size for quick previews and medium/far renderings (2048x2048)
HighResTextures1,zip and HighresTextures2.zip - all the textures used with specular/gloss workflow at high resolutions (ranging from 4096x4096 to 8192x8192)
Metallic_Textures1,zip and Metallic_Textures2.zip - all the textures used with metallic workflow at high resolutions (ranging from 4096x4096 to 8192x8192)
The renderings shown in the previews were done using the high resolution textures.
The model can be easilly converted to any format you may need.
Please contact support for a free format conversion.
The poygons/vertices counts shown on the page is determined using Turbosquid's proprietary script, which does not count the instances. The overall polygon count that includes the instances (but without any meshmooth/turbosmooth modifiers applied) is as follows: