- The scene is prepared for V-Ray - The preview images are render outputs - The system unit is [cm] - This asset uses the Multiscatter plugin. You need this plugin to render the stones! - The preview image has Photoshop work done - This Photoshop file is included
- The model is high res and ready for closeups - All objects are named and organized with layers - The stones are scattered using Multiscatter - The ground is displaced - the stack is still available - The universe is a 12k texture mapped on a sphere around the scene - You can rotate this sphere to adjust the position of the earth - The surface is 100x100m - The craters are displaced. The Photoshop file for the displacement map is included - You can adjust/copy/paste/delete crater to create your own surface.
- The scene uses V-Ray materials - All maps are in the 3ds Max zipfile - The stardome is a 12.000 pixel texture - The lunar surface texture is 10.000 x 10.000 pixels
>>> Light setup
- The light setup is included
- 3ds Max 2013
>>> Contact Turbosquid support if you need assistance with file formats >>> Please check out my catalogue for more hires and realistic models >>> If you like this model I would kindly ask you to rate it >>> This is a computer generated 3d model - it is not a real life object.