|3ds Max 4.00|
Apr 8, 2004
|Artist forget to say that low polygons means 4000-5000 Polygons per model. Each model have 8-12 separate textures and the texture sizes are NOT power by 2, in my opinion this is very sloppy work for real-time 3d graphics.|
p.s. Don't get fooled by Fixed Reflection, it not as good as it sounds...
The bottoms of the vechiles are not modelled completely.