The 3D model of a lion's head. Modeled with Blender 2.65. Thumbnail images are rendered via Internal Blender Renderer. Native BLEND file contains lighting and render setups and also shaders / materials (only in BLEND file!) as shown at #1-3 thumbnail images.
The mesh of a head sculpture separately from other geometry have 5 342 faces / 5 409 vertices. The topology of the sculpture based on quad faces and ready to use for OSD / Subdivision Surface Modifier.
Asset includes: - Ready to render scene in BLEND format; - Model in FBX version; - Model in OBJ version.
OBJ and FBX formats are exported from Blender and submitted as meshes / objects as shown at #4-11 thumbnail and turntables images.
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