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3D Mi-8MT Mi-17MT Left Triangular Panels Board English model

$39
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "mil", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2015 V-Ray 3.30.04
Unity 2018.3.0
3D Studio
FBX
OBJ

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3D Model Specifications
Product ID:1362060
Published:
Geometry:Polygonal Quads/Tris
Polygons:6,444
Vertices:6,782
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since December 2018
Currently sells 43 products
Achievements:
Product Rating
2 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model , including the brand "mil", is not affiliated with or endorsed by the original rights holders.

Description
Realistic 3d model of Left Triangular Panels Board of Helicopter Mi-8MT / Mi-17MT

Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: cm

- The model is animated. All pivots are in the right positions.
- The model has trialngular and quadrangular polygons only (11.4% tris and 88.6% quads)
- The model has logical hierarhy
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 15 separate objects (Draw Calls)
- The model is available with prints in Russian language (ID:1362063)
- The model has dimensions 24 x 19 x 4 cm (9.5 x 7.5 x 1.6 inches)
- The model contains
    6 444 polys
    12 152 tris
    6 782 verts

- All parts placed in one layer and joined in one group
- All parts have one material and can be easily merged, if you don't need animation.
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures (*.PNG):
=========================
Main 2048x1024:

- Diffuse
- Specular
- Glossiness

- Base color
- Metallic
- Roughness

- Normal
- Ambient Occlusion
- Emission

Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering

NOT included with the file:
=========================
- Light rig/HDRI
- Rulers plane
- Photoshop and Substance Painter source files
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