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Le Creuset tea cup

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "le creuset", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2010 V-Ray 2.00
FBX 2009
3D Studio 2010
OBJ 2010
Normal map texture file

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3D Model Specifications
Product ID:1111303
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:No
TurboSquid Member Since June 2011
Currently sells 14 products
Product Rating

Legal Notice: The intellectual property depicted in this model , including the brand "le creuset", is not affiliated with or endorsed by the original rights holders.

Please note this is not an real Le Crueset product. It is a 3d digital model only.

An high realistic and detail 3d model of a Le Creuset Cappuccino Cup & Saucer set.
The size, finishing and color of the 3d model was based on the real object on hand.

The .max 3d file includes 3 colour scheme and you may change the colour easily that suits your need.
Colours included:
1) Rose - shown in the thumbnail
2) Cerise (red)
3) Teal (blue)

Model created in 3ds Max 2010
Images rendered in Vray 2.00 with turbosmooth iteration 2 for cup and 3 for saucer.

File format provided : max, 3ds, fbx, obj
                                    Please note the texture and colours need to be re-applied manually for 3ds, fbx and obj files.

Material included : V-Ray material with 3 named color scheme.
Plugin : V-Ray renderer is required to open the file and rendering.
             The symbolic strip and logo was realized by using displacement map/ height map.
             Suggest to use V-Ray renderer to obtain best visual effect.
             The scanline or mental ray renderer may not show the displacement in good condition.

Lighting and background was not included.
The thumbnail images were rendered with a V-Ray dome light, multiple plane light and a HDRI background.

Detail of the model :
Polygons : 864 (turbosmooth off)/ 27,232 (turbosmooth iteration 2)
Vertices : 910 (turbosmooth off)/ 13,904 (turbosmooth iteration 2)
Polygons : 640 (turbosmooth off)/ 81,408 (turbosmooth iteration 3)
Vertices : 682 (turbosmooth off)/ 41,090 (turbosmooth iteration 3)

World scale, refer to real object size
Unit          : mm
Size          : 153mm(X), 153mm (Y), 73mm (Z)

Texture      : 6 files
Included the displacement map, texture and mask. A normal map was provided as support document for spare use.

UVW mapping was used in the .max file with Multi/Sub-Object material.
No UVW unwrap.

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Please kindly rate the product and comment if you like my work.
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