The intellectual property depicted in this model, including the brand "lamborghini", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Hi, thanks for stopping by! This 3d model of Lamborghini Reventon is created in 3ds Max based on the real-world scale, and rendered using Vray. Models are QUAD ONLY, and details of the car can be further enhanced using turbosmooth modifier.
The images you see here are rendered with turbosmooth iteration 2 and very minor post-processing effect applied. The fully textured, detailed background scene, with all lightings, materials, and background setup is also INCLUDED.
- High quality polygonal model, correctly scaled for an accurate representation of the original object (length 4700 mm, width 2,058 mm, height 1,135 mm). - Created in 3ds Max 2014. FBX and Obj files included. Require Vray ver 3.40.01 - Perfectly quad, no Tris/N-gons - All objects are named and organised properly. - All textures are named and organised properly. - All materials are named and organised properly. - Non-overlapping UVs for easy texturing. - Preview images, rendered with the highest quality setting (Brute Force), are also included. - Post-process Photoshop PSD file included - Suitable for visualisation, close shots, animation, films and print project.
- No Turbosmooth: 388849 polys, 440820 vertices - Turbosmooth 1: 3110280 polys, 1654046 vertices - Turbosmooth 2: 12440928 polys, 6413160 vertices - Turbosmooth can be used on car model only - Files come with no turbosmooth modifier apllied
....::: RENDERING TIME :::....
- Full Texture Render: around 20 hours 30 mins - Wireframe Render: around 17 hours 40 mins - Render are done on Intel Xeon X5660 2.8Ghz (24 cores)