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Apr 23, 2008
Originally was modelled in MAX9.
Previews were rendered in MAX9, FinalRender renderer, GI setup.
Product includes 2 MAX setups:
1.MAX9.FinalRender renderer+FinalShaders, GI
2.MAX9.Scanline renderer+raytrace materials
All other formats were exported, tested and adjusted in respective sofware. All materials in all formats are retained, clearly named (like 'BlackPlastic') and are properly assigned - you'll need to tweek minor properties like reflection/specular levels as per your proprietary project requirements.
All objects are properly named and grouped for modification or animation. All materials are properly named for adjustment (5 materials altogether). No texture maps.
Full support is available within 24 hours. If you require any other format or any modification please contact TS support.