High quality 3D model of Gorilla Head with no fur. Detailed enough for close-up renders. Materials, textures and objects are clearly named.
General Notes: - Originally created in MAYA 2017 - Real world scale (cm) - Zbrush ZTool included (with all the subdivision levels) - High quality and clean topology - Geometry is subdivision ready - UV's included for all objects - User friendly naming convention and hierarchy - Very high resolution and level of detail - All the pictures are actual renders
Textures: - eye_color (4096 x 4096) - garage_HDRI (1024 x 512) - King_Kong_Head_BUMP (4096 x 4096) - King_Kong_Head_COLOR (4096 x 4096) - King_Kong_Head_DISPLACE (4096 x 4096) - King_Kong_Head_MASK_MOUTH (4096 x 4096) - King_Kong_Head_MASK_SKIN (4096 x 4096) - King_Kong_Head_SPEC (4096 x 4096) - King_Kong_Head_SSS (4096 x 4096)
Rendering: - Render setup in Autodesk Maya 2017 - Realistic Skin using Arnold Skin shader - Rendered in Arnold using only standard Arnold tools and materials - Compatible only with Arnold 4 and lower version