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Kamov Ka-26

$99
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "kamov", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2013 Default Scanline
FBX 2010
3D Studio
OBJ
kamov_ka26.mtl
Material library file for OBJ format.

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3D Model Specifications
Product ID:1119069
Published:
Geometry:Polygonal
Polygons:21,517
Vertices:25,293
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since November 2009
Currently sells 182 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "kamov", is not affiliated with or endorsed by the original rights holders.

Description
Mapped and texturized model of the Kamov KA-26 Hoodlum. It is a low polygon count model but highly accurate properly scaled to the real world dimensions so it is perfect for games or for realtime 3D engine presentations and showcases. The panels modeled authentically according to real flight manuals with some gauge mockups. But simplified low polygon panels are also included for higher fidelity. Simplified extra low-polygon models are also included on a layer for building up mesh collides in game engines for fuselage, interior and doors. Collider mesh pivots matches with the position and orientation of the visual parts they represent.

- Accurate model in 1:1 scale
- Detailed panels
- Organized into layers for easier management
- Both high detail and low detail panels are included on separate layers
- Extra-low poly silhouette meshes are included for building up mesh colliders in game engines
- Organized into selection groups as well
- 14 TGA textures none of which exceed 1024x1024, with related normal maps and specular maps
- Uses only standard materials
- Every mesh has only 100% scales
- No any extra plugins or any 3rd party addons are necessary

Some of the features such as layers, selection groups, collider meshes, correct pivots are not supported in OBJ and 3DS format due to its limitations. These formats might require some conversion depending on the purpose of use.
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