This is The Kaiser Wilhelm Memorial Church, located in Berlin, Germany. It's supposed to work in mid, to far background.
The shading is based on tiling textures, the weathering effects are done with the help of the VrayDirt Map and Vertex colors. Due to this, you get different results with the Mental Ray Scene. Vray Maps had to be eliminated, to avoid errors. I replaced The Vray Color with the max standard map color correction.
The FBX is mainly to add a format to at least get the geometry transfered to other 3D applications, but the Shaders might not transfer. I added the textures anyways.
The presentation images were slightly desaturated in post.
Prepared to be rendered with linear workflow (LWF) with Vray 3.50.04 in Max 2014 SP6 or higher.