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3D Combat Knife(Low Poly Game Ready)

$29
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2018 V-Ray 3.6.03
Unity 5.5
Unreal 4.20
Blender 2.79 Cycles Render 2.79
OBJ
FBX
DXF
STL
PBR Metal Rough Textures.zip
PBR Sepc Gloss Textures.rar
Vray Textures.zip
Unity4 Textures.zip
Unity5 Std. Metallic Textures.zip
Unity5 Std. Specular Textures.zip
Unreal Engine4 Textures.zip

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3D Model Specifications
Product ID:1323635
Published:
Geometry:Polygonal Quads/Tris
Polygons:729
Vertices:728
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since June 2018
Currently sells 2 products
Achievements:
Product Rating
Unrated
Description
KABAR Low Poly Game Ready Combat Knife

Ready to RENDER. HDRI map included
Originally created with 3ds Max 2018
Model prepared for V-Ray 3.6.03
Included Light in the scene - VRay Dome
Includes high-resolution textures
Includes Formats FBX and OBJ (not smoothed and contain low and high poly knife)

[ USAGE ]
- This model is suitable for use in broadcast, high-res film closeup, advertising, design visualization, forensic presentation, low poly models, intended for game/realtime/background use, etc
- The model is accurate with the real world size and scale

[ GENERAL ]
- Model is built to real-world scale
- Units used: Feet w/Fractional Inches(1/8)
- Dimesions
        X: 0'11 7/8'
        Y: 0'1 2/8'
        Z: 0'2 4/8'
- Scene objects are organized by group
- No third-party renderer or plug-ins

[GEOMETRY]
Low Poly[TRI]
Polygons: 1406
Vertices: 715
Low Poly[QUAD]
Polygons: 714
Vertices: 715
High Poly[QUAD](Subdivision Level 0)
Polygons: 2087
Vertices: 2088
High Poly[QUAD](Subdivision Level 1)
Polygons: 8314
Vertices: 8345
High Poly[QUAD](Subdivision Level 2)
Polygons: 33256
Vertices: 33313

[TEXTURES ]
Textures Formats: PNG(4096x4096)
-PBR Metal Rough Textures(AO,Diffuse,Height,Metallic,Normal,Roughness)
-PBR Spec Gloss Textures(Diffuse,Glossiness,Height,Normal,Reflection,Specular)
-VRAY Textures(Diffuse,Glossiness,Height,IOR,Normal,Reflection)
-Unity5 Standard Metallic(AlbedoTransparency,MeatllicSmoothness,Normal)
-Unity5 Standard Specular(AlbedoTransparency,Normal,SpecularSmoothness)
-Unity[other versions](DiffuseGlossiness,DiffuseIllumination.Normal)
-Unreal Engine4 Textures(BaseColor,Normal,OcculsionRoughnessMetallic)
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