- Originally created with 3ds Max 2010 using the mental ray renderer. V-Ray and Default materials also available. - Sculpted in Mudbox. - Normal (2048x2048), Diffuse (4096x4096) and Displacement (2048x2048) maps included. - Model is scaled to real world scale in metric units, and is placed very near / above the ground. - Proper quad modeling which allows any level of resolution and zoom, this model is more then 99% quads and 2 triangles. - No isolated vertices, no overlapping vertices or faces.
Renders were done in 3ds Max 2013 with V-Ray 2.3. Press zoom on the previews to see high-res images.