|Geometry:||Polygonal Quads only|
|Unwrapped UVs:||Yes, non-overlapping|
+ 3ds Max 2014
+ OBJ 2012
+ 3DS 2012
+ Units is set to mm (1000x1500x2000).
+ Real-world scale
+ 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
+ No special plugin needed to open scene.
+ Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. )
+ Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.)
- Textures high-quality, enough for close-up render
- UVWs mapping with mixed: overlapping and non-overlapping
- No texture paths referenced by the model. All texture paths were stripped from the model.
+ The HDRI is not included.
+ NO Cameras in scene
+ NO Lights
+ Lights included only: IR Heaters, led lamps and heating elements.