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3D Opera Garnier Of Paris - La Salle

$1,999
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
May 29, 2018
CheckMate Pro Certified
3ds Max 2017 V-Ray 3.6
Opera Garnier_01.jpg
Preview 01
Opera Garnier_02.jpg
Preview 02
Opera Garnier_03.jpg
Preview 03

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3D Model Specifications
Product ID:1194044
Published:
Geometry:Polygonal Quads/Tris
Polygons:74,045,540
Vertices:80,397,401
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since November 2010
Currently sells 124 products
Achievements:
Product Rating
31 Ratings Submitted
Description
UNIQUE 3D MODEL OF OPERA GARNIER ON THE INTERNET !

Ready to render extremly detailed interior scene of OPERA GARNIER OF PARIS the largest Auditorium in Europe and can accommodate as many as 450 artists..

About the product :

- All textures and materials are included
- gamma used 2.2
- This scene was created using 3dsmax 2017
- render engin : VRay 3.6
- File Format available : .max
- Scene Objects Count : 52264
- All Object are Polygonal Quads/ tries only
- Polygons With 4 side : 96.42%
- Polygons With 3 sides : 3.50%
- Polygons with more than 4 sides : 0.0%
- Total polygons Count : 74045540
- Total Vertices Count :   80397401
- Total Overlapping vertices (Tolerance .0001) : 0.0%
- Total Overlapping faces (Tolerance .0001) : 0.0%
- Total Isolated Vertices : 0.0%
- All Objects with 100% scale
- Model optimized for Vray
- Smoothing modifier is stored in the stack for easy editing
- This scene was created using I7/5960X 3.00Ghz/64Gb of ram /Nvidia GeForce GTX 1080/ 8Gb
- Render Time still image using the specs mentioned above : 6 hours ( 5000x3333px)
- Multiframe render time around 27mn per frame 1920x1080 using the Specs machine mentioned above
- All effect was done using Vray
- The lens effect was fixed on Vray frame buffer
- Dof already fixed on physical camera
- For the distorted Shot you should select the Vraycam & activate fish eye in Render setup. (already fixed)
- Measurement Unit Used : Cm
- Textures Resolution : 12000x12000, 6400x6400, 3000x2119, 2000x2000, 2000x2000, 2000x2000, 3172x3172, 1500x1500, 1500x1500, 1750x1546, 930x930

Enjoy !
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