inland river transport barge /*Modeling*/ Production ready model,detailed modeling and texturing. 99% of the faces are quads with good topology. Place in the world orgin. Real word size.
/*UVs*/ UVs of the main part have been unwrapped,but the pieces which do not have textures are not layout into the 0-1 space.
/*Textures*/ All part have 3 types of texture:diffuse,specular,normal.All Texture have the 2k(2048*2048) resolution except the hull part,the hull have 4K texture(diffuse,specular normal of each).The HDR used for the preview image also include.
/*Renderer*/ All Still Preview image rendered with Mental Ray in Maya 2011,360 degree of turntable demo rendered with VrayRT(VRay adv 2.0 sp1) in Max 2009
/*Lighting*/ All Preview image rendered with different HDR image,No light used for both Max(VrayLight HDR Dome) and Maya Version. All HDR image used in the preview images include in each version
/*Versions*/ /*Maya Versions*/ There are 4 Versions:Max 2009,Maya2011,OBJ and FBX. Maya Version rendered with Maya 2011 Mental Ray,no other 3rd plugins needed,with the main part assigned mia_material_x. The Maya Version has 2 .mb scene file. One file with the name _Gamma(0.454) suffix means all texture and color have been gamma(0.454) corrected for the reason of HDR,and the material setting adjusted.Render this Version with the HDR supplied will give the same result of the preview image. Some of the Specular Texture Color Balance(Color Gain ) parameter Tweaked,and Some of the IBL Intensity tweaked according to the render result. Another scene file(no gamma correct) just included the default mia_material_x material with texture assigned,no material parameter tweaked.In other words:It’s a pure scene file which give you a good starting point to work with.
/*Max Versions*/ Max version Rendered with VrayRT(VRay adv 2.0 sp1) Max 2009
The chain and cargo are optional,you can delete to meet your needs,and the chain take most of the model’s poly count,especially when smoothed!