Ideal for game environments due to the low-poly count, this object utilises an entirely hand-painted texture. It has a realistically formed dirt factor, including rust corrosion and concrete dust, as well as plenty of scratches due to industrial wear and tear.
The texture provided is a high-quality 1024 x 1024 24-bit RGB JPEG, which has been carefully and professionally UVWunwrapped.
As ever, Lewis' work can be viewed at www.boadle.com.
Created with 3ds Max 7.