The model was created and sculpted in ZBrush, then re-meshed to a lower poly, and edited in 3ds Max 2017. Textures are included in .max file as you can see on the preview pictures. Zbrush sculpted tool also included.
Wireframe pictures included in preview pictures section.
Model formats: .FBX .max .obj .ZTL
The model comes with the texture you can see in the preview section, although it may give different results if you render it outside of 3ds Max's Vray. Thus I included all maps, so you can create your own texture or experiment. These include: