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3D Hyundai i20 Coupe WRC 2019

3D Model License: Standard    Upgrade License
Dec 6, 2019
CheckMate Pro Certified
StemCell Certified
FORMATS
NATIVE
3ds Max 2016  |  V-Ray 3.30.05
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
3D Studio
DXF
FBX
OBJ
FBX Metallic v
FBX Specular v
glTF 2.0
Other Files
Hyndai_I20_WRC_2019_MAT.zip
3D Model Specifications
23,742 Polygons
25,017 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1403913
148 Products
Since 2016
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This is low-polygonal subdivision-ready 3d model of the
Hyundai i20 Coupe WRC 2019 (drivers are included) with PBR materials (Specular and Metallic workflows).

    The model has 23742 polygons (no n-gons), 25017 vertices.

    Model optimized for use in games. Just one material and one set of textures for the whole model. You can use smoothing groups. Increase the detail to the required level simply by applying a turbosmooth modifier.

   Specular and Metallic workflows (4096x4096pxs) PNG textures included!

   You can easily import this model in your project without the need to change anything.

   Originally created with 3ds Max 2016 and one Vray material (PBR). Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. No special plugin needed to open scene.

   Previews rendered in 3ds Max 2016 with V-Ray 3.30.05

   The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.05.
-units:cm
Textures (Specular workflow):
-       Diffuse (4096 x 4096 PNG)
-       Specular (4096 x 4096 PNG)
-       Glossiness (4096 x 4096 PNG)
-       Normal (4096 x 4096 PNG)
-       Refraction (4096 x 4096 PNG)
-       Emissive (4096 x 4096 PNG)
-       Opacity (4096 x 4096 PNG)
-       Ambient occlusion (4096 x 4096 PNG)

Textures (Metallic workflow):
-       Base Color (4096 x 4096 PNG)
-       Metallic (4096 x 4096 PNG)
-       Normal (4096 x 4096 PNG)
-       Roughness (4096 x 4096 PNG)
-       Refraction (4096 x 4096 PNG)
-       Emissive (4096 x 4096 PNG)
-       Opacity (4096 x 4096 PNG)
-       Ambient occlusion (4096 x 4096 PNG)


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