High quality 3D model of Human Male Head. Detailed enough for close-up renders. Materials, textures and objects are clearly named.
General Notes: - Originally created in MAYA 2017 - Real world scale (cm) - Zbrush ZTool included (with all the subdivision levels) - High quality and clean topology - Geometry is subdivision ready - UV's included for all objects - User friendly naming convention and hierarchy - Very high resolution and level of detail - All the pictures are actual renders with no postproduction
Textures: - eye_color (4096 x 4096) - hair_mask (4096 x 4096) - head_bump (4096 x 4096) - head_color (4096 x 4096) - head_displace (4096 x 4096) - head_sheen (4096 x 4096) - head_specular (4096 x 4096) - garage_HDRI (1024 x 512)
Rendering: - Render setup in Autodesk Maya 2017 - Realistic Skin using Arnold Skin shader - Rendered in Arnold using only standard Arnold tools and materials