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3D The Hulk

$159$111.30
or
3D Model License:    Upgrade License
Standard - Editorial Uses Only
The intellectual property depicted in this model, including the brand "marvel", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
FORMATS
NATIVE
Blender 2.79  |  Cycles Render 2.79
3D Studio 2019
Collada 2019
FBX 2019
OBJ 2019
3D Model Specifications
13,456 Polygons
13,703 Vertices
Polygonal Geometry
Textures
Materials
Rigged
UV Mapped
non-overlapping Unwrapped UVs
Product ID 1325284

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3 Products
Since 2018
Hulk Animation : youtube/watch?v=_bqp70a4hzE&t

**GENERAL**

-This is a useful, ultra realistic, high quality hulk model.

-All body parts are interconnected with very clean topology such as gum, teeth, tongue, eyes and iris.

-All textures are hand painted specifically.

-The character is modeled in real-world scale with ideal proportions.

-Unnecessary complex such as layer, material, texture, brush are not included in this project.

-You can add any clothes for this body.

-You can add any particles for this body such as hair, body hair and eyebrow.

-Via this topology, you can easily make different kinds of body.

-You can use every body parts separately for other characters.

-Final images are rendered with cycles render, and no effect is used in the image.

-Model has polygonal hair, eyebrows, eyelashes. Because of that can be used without particles.

-Available formats ( .blend .3ds .obj .fbx .dae ).

-! Only .blend file contains rig system and particles ( Hair, Body hair, Chest ). Other formats don't have rig system and particles.

**FEATURES**

-The mesh contains only quads.

-All mesh is fully symmetrical.

-Anatomically correct model.

-Suitable proportions.

-Quality UV map.

-Quality high resolution textures.

-Height : ( 2.49 ).

-Location : ( 0,0,0 ).

-There is a rig system for body moves and face gestures.

**OBJECTS**

-The whole model is modeled in a single object with clean topology such as gum, teeth, tongue, eyes and iris.

1.Hulk - 13,703 verts

**TEXTURES**

-The diffuse map is painted on blender, in addition, Subdermal, Epidermal, Backscatter, Ambient Occlusion maps are combined on photoshop with diffuse map for less space, more quality.

1.HulkDiffuse.jpg - 8192 x 8192

2.HulkBump.jpg - 8192 x 8192

3.HulkRoughness.jpg - 8192 x 8192

4.HulkSpecular.jpg - 8192 x 8192

5.HulkNormal.jpg - 8192 x 8192

6.HulkSSS - 2048 x 2048
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