Debris Corner Rubble Ruins Collection

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2009 Default Scanline
3ds Max 2009 V-Ray 2,4
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1075446
Published:
Geometry:Polygonal Quads/Tris
Polygons:349,319
Vertices:354,280
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since September 2004
Currently sells 402 products
Achievements:
Product Rating
1 Rating Submitted
Description
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HEAPS OF CORNER DEBRIS RUBBLE - COLLECTION OF 10 MODELS
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This is collection of very accurate models of heaps of debris. Created for games and other real time applications to place debris along walls of ruined buildings. Because of details and high resolution textures also suitable for hi-res renders and HD animations.
There are 10 separated heaps of debris so you can arrange it in your scene, check preview images.

Optimized and clear geometry, mostly quads, no ngons, models are very light in viewport.

Tested with Unreal engine.

Two versions included:

- 3ds max - standard version with standard materials, no light,
- 3ds max V-Ray version with V-Ray materials, light and render setups (ready to render like images above),

Obj and FBX works fine, mesh without bugs, textures mapped correctly etc. Each format have 11 files included - scene like on first preview image and each heap in individual file, so you can easly import separated heap to Unreal engine etc. This model is not intended for subdivision.

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POLYCOUNT

- whole scene - 349.319 polygons,
- heap 1 - 59.362 polygons,
- heap 2 - 50.874 polygons,
- heap 3 - 25.458 polygons,
- heap 4 - 24.823 polygons,
- heap 5 - 37.819 polygons,
- heap 6 - 36.782 polygons,
- heap 7 - 40.615 polygons,
- heap 8 - 25.825 polygons,
- heap 9 - 23.513 polygons,
- heap 10 - 24.389 polygons,

There are 8 textures in dimensions: 3400x3400, 3200x3200, 2400x2400, 800x618, 512x512, px.

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WELL ORDERED

Like all our products this model is handy and easy to modify.

In this product there is no problem with multiplied materials and textures.

Each object has assigned only one material so there is no annoying Multi/Sub-Object materials.

All textures loaded in Material Editor.

Materials, textures, objects are clearly named in English. Model is on layer, very easy to work with.
This way of model preparation refer only to our products.
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ATTENTION!
Need more models of damaged objects - buildings, ruins, wrecks? Please explore our models collection - ruined buildings, derelict city scenes, ruins collections etc. Check Mate PRO standard.
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.copyright of description - 3D_Multimedia
This description refer only to our products.
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