Highly detailed 3D fale head model. Sclupted and painted on ZBrush R47 P2 symmetrical. Texture, uv and normal mapped.
1 OBJ files : 3.64 mil. polys 1 ZTL file has 6 subdivision levels. Texture map (4096x4096) Normal map (4096x4096) NO NORMAL MAP APPILED ON PREVIEW PICTURES OR TURNTABLE!
As you know the obj files are compatible with almost every 3D applications. The preview files have rendered with Octane Cinema 4D plugin (day light) and standart renderer on Cinema 4d. If you need an extreme decimation please contact with me. I'll help you happily free of charge.
ps: If you try to open an obj files on ZBrush (I suggest not. Because you have already ZTL file.) Don't forget flip the texture vertically.