- $10,000 in Legal Protection (Indemnification)
- $1,000,000 in Legal Protection (Indemnification)
- Waiver from injunctive relief
- Assignable model rights
- $250,000 in Legal Protection (Indemnification)
- Assignable model rights
4,790 Polygons
4,767 Vertices
Polygonal Geometry
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Textures
Materials
UV Mapped
overlapping Unwrapped UVs
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Rigged
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3D model and rig of a grey mouse.
- Textures made with Surface Painter 2
- modelled in Maya 2017, tested and compatible with Maya 2020
- Renders and shaders made with Arnold 2.1.0.1, tested and compatible with mtoa 4.1.0
- Clean modelling: quads only, clean scene with a clear naming convention
- Fur in Maya using the Yeti 2.0, tested and compatible with Yeti 3.7.1
- unit scale: cm, mouse height: 10 cm
- scalable rig
- texture linked via relative paths
about the rig:
- the tail has 3 controllers to flexibly move the tail to the preferred shape.
- The arms and legs have an IK-FK switch
- geometry around the eyes moves a bit along the eye-controller, to give an extra realistic animation
- Facial rig with blendshapes (mouth, eyebrows and eyelids)
textures geometry:
* mouse_DIF.1001.png: 2048 x 2048
* mouse_NOR.1001.png: 2048 x 2048
* mouse_SPEC.1001.png: 2048 x 2048
* skydome_DIF.1001.jpg: 2048 x 1024
textures yeti:
* fur_DIF.1001.png: 4096 x 4096
* fur_MSK.1001.png: 4096 x 4096
* wiskers_MSK.1001.png: 4096 x 4096
PLEASE NOTE: You need Peregrine Labs Yeti Plugin to render the scene correctly
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