>> Usage * Adding realism to background scenes * Game assets
>> Specifications * Full-quad mesh * Real world scale units: centimeters * Object Dimensions: x - 6.58cm, y - 6.58cm, z - 37.5cm * Non-overlaping UVs * 4096x4096 textures
>> General info * All preview images rendered using Blender Cycles renderer, using the model with other software might require reapplying the textures * Control edge loops allow subdivision to increase quality without losing shape of the model * Cameras used in making preview images included in file * HDRI used included in .zip file
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