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3D The Great Sphinx of Giza

$199$149.25
or
Royalty Free License
- All Extended Uses
Included Formats
Jun 11, 2018
CheckMate Pro Certified
3ds Max 2012 V-Ray 2,1
3ds Max 9 Default Scanline rendererVersion
FBX 2012
OBJ
Collada
Sphinx_Body_head.tbscene
Marmoset Scene
Displacement_mod.2.rar
Additional Displacement map

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3D Model Specifications
Product ID:1291950
Published:
Geometry:Polygonal Quads/Tris
Polygons:5,677
Vertices:5,836
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2008
Currently sells 132 products
Achievements:
Product Rating
2 Ratings Submitted
Description
THE GREAT SPHINX OF GIZA MOD.2
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High detailed 3d model of the Egyptian The Great Sphinx of Giza with scaned head

See more sphinx models in our account

MAIN FEATURES
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>>Model was designed for game engines.
>> Rendering is made with V-ray and realtime Marmoset Game engine.
>> High resolution texture with realistic setting for materials and detailed topology also enables very nice and high quality renders of this model
>>Professionally created model and textures
>> Detailed modeling scaled to real-world scale
>> Professionally created UV sets
>> Accurate and realistic high-resolution textures.
>> Include all essential maps such as color, normal bump, and specular
>> All materials setup.
>> Good file organization. All components are intelligently grouped and layered.
>> Great poly and texture efficiency for this level of scale and detail.
>> Original format is 3ds Max 2012. For best result use this format.
>> Preview Images were obtained using global illumination.
>> any images in preview from game engine
>> Professionally presented UV maps and textures for easy loading into your 3D app of choice.
TECHNICAL SPECIFICATIONS
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Polygon Count: 5677
Vertices Count: 5836
Number of textures: 10 in scene (+ HDRi map)

TEXTURE SPECIFICATIONS
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1 textures are 8192 x 8192 in resolution.
2 displacement/height map 4096 x 4096 in resolution.
2 textures are 2048 x 2048 in resolution.
Other textures from 2048-4096 pixels
Textures: Diffuse maps, Normal maps, Specular maps, Height maps.
- is photo-realistic, is in quadratic format, is in very high resolution, is in Tga format , no bugs on normal maps


MODEL
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- model is centered
- models has logical name
- all materials are named logically
- model is in real world scale
- model has the exact actual size and proportions obtained photogrammetric tools
- model has not any N-GONs, only quad/tris
- model detailed and retopologed in Z-Brush. First mesh, UV mapped and final correction in 3ds Max 2012
- model completely unwrapped and non-overlapping for editing the textures

Units: centimeters
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