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3D Glock 19 Gen 5 Full Detail and Case Glock

$99
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "glock ges", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "glock ges", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Mar 26, 2019
CheckMate Pro Certified
Cinema 4D 19 Advanced Render
Collada 1,4
FBX 6(2010)
OBJ

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3D Model Specifications
Product ID:1388079
Published:
Geometry:Polygonal Quads only
Polygons:76,661
Vertices:76,697
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since June 2016
Currently sells 30 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "glock ges", is not affiliated with or endorsed by the original rights holders.

Description
3d model Glock 19 Gen 5 Full Detail and Case Glock.
Created in Cinema 4D R19 and shown with Advanced Render.
Native the file is equally correctly opened in 20, 19, 18 version of Cinema 4D
Modeled for subdivision - only quads polygons.
Model is built to real-world scale.
Used C4D scene units: centimeters. Gun size: Length 19 cm, Height 13 cm, Width 3.4 cm. Case Size: 27 X 23.5 X 7 centimeters.

3d scene consists of 72 objects.

SPEC:
polygons: 76661
points:   76697
Subdivision Surface Level 1:
polygons: 383301
points:   383375
Subdivision Surface Level 2:
polygons: 1303221
points: 1303295

Glock 19 only:
polygons: 37829
points:   37824
Subdivision Surface Level 1:
polygons: 189143
points:   189134
Subdivision Surface Level 2:
polygons: 643085
points: 643076

Textures:
The scene has 6 materials, 29 texture resolution (4096x4096) and 6 texture resolution (8192x8192) in format PNG (.png)., Included HDRI map.

Other formats exported as base mesh:
OBJ
FBX (6(2010))
DAE (COLLADA 1,4)
To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor.
And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.
For correct display of textures, Subdivision Surface needs to be switched to Boundary or Edge mode.

Abbreviations of names of textures:
Color - Color, Color reflection
Difus - Diffusion, Color
Roug - Roughness
Metal - Metallnes
Bump - Bump, Displacement
Norm - Normal
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