Model have only quad polygons. No poles with more than 5 edges. Create in real-world scale, millimeters unit system. Aproximate size 172 x 132 x 47 mm. All objects and materials have suitable names. Object are contained in a separate layer '3D Glasses'. Object in MAX scene have bones. You may change angle of ears. Scene have 4 PNG textures 2048x2048 (Diffuse, Reflect, Refract, Normal)
For environment used 2 VrayLight, Directional Ligth, HDRI map for reflection (include in archive).