This is a template for animated glass waterfall decoration. It contains polygonal panels with applied flowing water shader. Shader consists of animated procedural multi-layered texture. Each layer moves with different speed. Animation is seamless and looped. You can either use included polygonal planes or apply shader to your own objects. In the latter case your objects should have 2 sets of UVs - first for water texture and second for front/back mask that limits the effect only for front faces. There are two versions included - one uses Bump and another Displacement. Bump is faster and Displacement is more accurate and suitable for close ups.