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3D Giottos Rocket Air Blower

$12
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "giottos usa", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2013 Corona 2.0
3ds Max 2013 Default Scanline
3ds Max 2013 V-Ray 3.5
FBX 2013
OBJ

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3D Model Specifications
Product ID:1308360
Published:
Geometry:Polygonal Quads/Tris
Polygons:9,148
Vertices:9,462
Textures:No
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since January 2007
Currently sells 163 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "giottos usa", is not affiliated with or endorsed by the original rights holders.

Description
Giottos Rocket air blower 3D model. A device to clean various hard to reach surfaces.
Product dimensions: LWH 5,6 x 5,6 x 17,2 cm (2.2 x 2.2 x 6.8 in).

***MODEL***
Blower model is made from single polygonal object. Model does not requires subdivision.
Model is made of quads and triangles, no N-gons were used.
Polycount:
Polys - 9 148
Verts - 9 462

***MATERIALS***
Materials are prepared for Corona, V-ray and Scanline renderers.
Scanline and FBX files has only basic materials and will NOT render the same as in preview images.
OBJ file has no materials, but has UVW coordinates intact.

***SCENE***
Model is scaled to proper real world dimensions. Scene units are in cm.
Objects and materials has meaningful and matching names.
Transformations has been reset and model is placed at scene origin [0, 0, 0 XYZ].

***FILE FORMATS***
3ds Max - Corona
3ds Max - Scanline
3ds Max - Vray
FBX
OBJ

***GENERAL***
Modeled in 3ds max.
Preview images are rendered with Corona renderer. Images are straight from 3ds Max. No post processing were applied, except for Corona's native tonemapping.
Render scenes are not included.
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