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The intellectual property depicted in this model, including the brand "gillette", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
* Scene is in real world scale and metric units with centimeters is used. * Scene has mental ray setup. Default standard, multi/sub-object and ambient occlusion materials are used. * Dimensions: Gilette Mach3 razor: length:20.066cm, width:6.131cm, height:2.456cm gilette mach3 with stand: length: 24.426cm, width:9.946cm, height: 3.657cm * Model is polygonal with quads and tris only. Razor has 12252 polys nad 12747 verts. Razor Stand has 1476 polys and 1557 verts. In total model has 13728 polys and 14304 verts unsmoothed. * Model has 1 group 'Gilette_handle' and 1 object 'Gilette_stand'. Group 'Gieltte_handle' has 8 objects inside. Model has 9 objects in total * There are also sky and ground planes in the scene and they are named as 'sky' and 'ground'. * Turbosmooth modifier is applied on the group 'gilette_handle', and on the object 'gilette_stand'.. * There is 1 camera in the scene and there is no light source. Standard lighting is used. * There are 2 texture maps for diffuse map and they are Gilette and Mach3 logos. LogoGilette.png, PNG file, 1200x402 LogoMach3.png, PNG file, 577x273 * Textures are mapped only with uvw map modifier and has no unwrap uvw. * Bumps of handler is polygonal. * Model is not rigged or animated. * OBJ, FBX and DXF files are also included.