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The Nelson clocks were first born from a festive evening of collaboration.... George Nelson recalls: 'And there was one night when the ball clock got developed... Noguchi came by, and Bucky Fuller came by... we started making doodles. Then Bucky sort of brushed Noguchi aside. He said, 'This is a good way to do a clock,' and he made some utterly absurd thing. Everybody was taking a crack at it, pushing each other aside and making scribbles.... and the next morning there was this roll of drafting paper and somewhere in this roll there was the ball clock.'
~ Modeled and rendered with 3ds Max 9 / v-ray, V-ray scene requires V-ray plugin, the Scanline scene requires no plugins. ~ 3ds Max 9 is the native file ~ High quality modeling, detailed, excellent for closeups, and architectural visualization. ~ Model is scaled to real world. ~ Added 3ds Max 9 format with vray materials, and with standard materials for Default Scanline Render. ~ The rendering scene you see in the second image is not included. ~ Materials are named logical. ~ Texture is named logical ~ Texture size is 1500*1500 pixel / 72 dpi. ~ Objects in the files are named logical. ~ 3ds Max files are with smooth (subdivision) level 2. ~ All other files where saved at 3 smooth levels.