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Gary

$10
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "spongebob squarepants", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Cinema 4D 17 Advanced Render 17
OBJ 2016
FBX 7,4
Collada 1,5
3D Studio 2016

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3D Model Specifications
Product ID:1031665
Published:
Geometry:Polygonal Quads/Tris
Polygons:536
Vertices:578
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2011
Currently sells 301 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "spongebob squarepants", is not affiliated with or endorsed by the original rights holders.

Description
This is a 3D model of 'Gary' one of the characters of the cartoon 'SpongeBob'.

Originally created with CINEMA 4D 17.

This model contains 21 separate objects (Character, lights and camera).

This model contains 536 polygons with TurboSmooth OFF

This model contains Standard materials only.

There are no extra elements in the preview images.
All preview images are rendered with Advanced Render (Global illumination).

No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are included in the file.

Preview Images are rendered using the 17 version of the renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.

To produce an image that match the first thumbnail just set save path and hit render.

This file includes information on lighting placement, exposure control and render settings already set up and ready.

3 textures used:

HDRI.hdr: 6000*3000 Pixel

Gary.jpg: 600*600 Pixel

Eyes.jpg: 200*200 Pixel

Scene objects are organized by groups.

No third-party renderer or plug-ins needed.

Also formats: obj, FBX, DAE and 3DS.

File formats other than C4d exported as base mesh (not smoothed) and without the set.

No animations included with this file.
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