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3D Future Skate model

$29
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "back to the future", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Apr 30, 2019
CheckMate Lite Certified
Maya 2018 Arnold MtoA 3.1.1
FBX 2013
OBJ

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3D Model Specifications
Product ID:1349884
Published:
Geometry:Polygonal Quads only
Polygons:22,313
Vertices:23,338
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2012
Currently sells 48 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "back to the future", is not affiliated with or endorsed by the original rights holders.

Description
High quality 3D model of Future Skate. Detailed enough for close-up renders. Materials, textures and objects are clearly named.

General Notes:
    - Originally created in MAYA 2018
    - Real world scale (cm)
    - High quality and clean topology
    - Geometry is subdivision ready
    - UV's included for all objects
    - User friendly naming convention and hierarchy

Textures:
    - Created in Substance
    - Color map, Normal map, Roughness, Metalness and Emission
    - Very high resolution and level of detail
    - skate_main_BaseColor (8192 x 8912)
    - skate_main_Emission (8192 x 8912)
    - skate_main_Metalness (8192 x 8912)
    - skate_main_Normal (8192 x 8912)
    - skate_main_Roughness (8192 x 8912)
    - skate_middle_BaseColor (4096 x 4096)
    - skate_middle_Emission (4096 x 4096)
    - skate_middle_Metalness (4096 x 4096)
    - skate_middle_Normal (4096 x 4096)
    - skate_middle_Roughness (4096 x 4096)
    - enviro.hdr - (1480 x 800)


Rendering:
    - Render setup in Autodesk Maya 2018
    - Rendered in Arnold using only standard Arnold tools and materials
    - Compatible with Arnold 5 release

Polycounts:
    - scene: 23338 Vertices, 22313 Polygons

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