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3D SHC Abandoned Factory hall

3D Model Specifications
121,748 Polygons
64,123 Vertices
Polygonal Geometry
UV Mapped
Mixed Unwrapped UVs
Product ID: 1475456
247 Products
Since 2017

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NOTE: Created in blender 2.82.1 using some newer nodes, if the shadows or textures look a bit different than in these renders, upgrading to 2.82 will solve these.

This product contains a fully rendered factory building with custom made texturepainted PBR floor and walls.

The scene is completely set up for eevee renders.

-Global illumination and reflections are baked into probes (so every new object in the scene will adapt the correct lighting and reflections)
-Ambient occlusion with material bounces/light directions.
-Screen space reflections that mix with the baked probe reflections.
-Screen space refractions.
-Volumetric lighting
The 4K renders took about 30 seconds to render on a GTX960 using Blender Eevee.

-Number of objects: 338 (36 without foliage)
-total verts: 64.123
-total faces: 55.212
-total tris: 121.748

-All materials use normalmaps.

-The scene is made out of quads

-Tilable textures use a box projected overlapping UVmap for seamless results

-Painted textures use unwrapped non-overlapping UV's

-Every material and object is named

-All parts are low to mid-poly so it can be used in high amounts in big models for game development, renders, animations, environments, VR, product presentation, education, personal projects and commercial projects

-All files are exported from Blender with default settings.

-File extensions:

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