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Aircraft model is created with hi-detailed cockpit. All cockpit elements, including small objects, handles, buttons, switches, bulbs, gauge needles, etc. are modelled. All cockpit objects have correct pivot points and could be animated. Landing gear bays are modelled with extensive detail, and all engine model elements correspond with those of actual F-15E aircraft engines. The model is done with following payload version: - general purpose free falling bomb Mk-84 - guided air-to-air missile AIM-120 AMRAAM - guided air-to-air missile AIM-9 Sidewinder
The aircraft are provided in two configurations (2 files for each): 1 - Ground configuration, hatches are open, landing gears in extracted position 2 - Flight configuration, hatches are closed, gears retracted to the bays
The model is done in a scale of 1:1. All model dimensions are in accordance with those provided in the manufacturer's site. All objects are checked with STL Check and free from geometry flaws, open edges, double faces, etc. Modelled and rendered in 3ds Max 9. No 3rd party plugins were used. Standard materials used. 154 maps with size from 100x100 to 8476x4440 are used to paint model. All maps for aircraft painting is done in 1 pixel=1 mm scale, except for the cockpit. All model got pivot points positioned properly and could be easily animated.