A cartoonish One Eyed Alien. This is a subdivision character fit for animation/general visualization.
Rendered in Cycles with two Sub_D iterations applied, issued in polygonal form. Modeled in real world scale (metric system). This creature is some 1.60 meters tall. Triangles/vertices counts refer to the polygonal version Geometry is meant for subdivision and is full quads: Four objects: The character The eye The two eyelids Fully UV unwrapped, no overlapping UVs. One set of 4096x4096 textures in .Png format: Diffuse Normal These textures are zipped in a dedicated .Rar, available as a customer download only. Two materials wich might need rebuilding when imported in an application other than Blender. Note for .Fbx users: Cycles materials are exported correctly, albeit as simple Phongs. You won't need to rebuild the materials from scratch. Exported at the origin with zeroed transforms. All objects, textures and materials are meaningfully named.