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3D Eve From Wall-E model

3D Model License: Standard    Upgrade License
May 30, 2019
CheckMate Pro Certified
FORMATS
NATIVE
Cinema 4D R 16  |  Default Scanline Physical
3D Studio
FBX 7.4 (2014)
OBJ
Other Files
video EVE.mkv
video EVE 2.mkv
3D Model Specifications
208 Polygons
200 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
Rigged
Product ID: 1323299
20 Products
Since 2015
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* This is a 3d model of Eve from Wall-E (Pixar) and was
based on the tutorial by Nikolauz Schatz.

* Originally created with Cinema 4d R16.

                               ||USAGE||

* This model is suitable for use in broadcast, high-res film close-up(s), advertising, design   visualization, forensic presentation, etc.

                         ||SPECIFICATIONS||

*You can rotate the head in 15 degrees and lift and rotate the arms in 360 degrees through sliding bars was done with XPRESSO.


* Model provides level of details enough for close-up renders.
* Objects, groups, materials, textures in a scene have unique and meaningful names.
* Base of the models is at the World Origin (0,0,0) just above the grid.
* Model is completely ready for visualization.
* Object with optimization of movements (rig) it can move arms and head.
* No animation is included in the scene.
* All images are ready to render out-of-the-box as you see it in the presentation image.

* This model contains 4 objects 28 elements to to compose the scenario.
* This model contains 28 elements ( 3 Cameras,Background,LiGHTS,Scene Controler and Softbox).
* This model contains 208 polygons and 200 vertices (176 quads 32 triangles)
* This model is included in 3ds studio, Autodesk fbx 2014   and Wavefront obj.
* This model is compatible with Cinerma 4D R16,R17,r18 and R19 version with standard   materials and Texture previously tested.
* This model can be subdivided by Subdivisions levels (Standard Level 3 but you imput off).

                      || PRESENTATION IMAGES ||

* All preview images are rendered with Physical as default Renderer.
* Background and camera are included in the file..

                            || MATERIALS ||

* Main Materials are: 2048x2048px.

* Additional material are: Default.


                            || TEXTURES ||

* Eve_Face_Texture : 1500x1122 px PNG (223 Kb)



                              || GENERAL ||

* Units used : # Centimeters.
* Object Dimensions : Like Foto Reference (was not scaled to actual size.)
* Scene objects are organized by Layers and each layer was named according to your reference.
* No third-party renderer or plug-ins needed .
* Physical Otimized Render utilized.

                      || ADDITIONAL NOTES

* This Model represents an estimated total of 18 hours of   fun and responsible hours of 3D   work .

* If you have any questions, you can contact me through support. Just send a support ticket!

* Please, evaluate if you like this model 3d!

                                       Thank you !
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