The provided model has been created inside of Autodesk Max (version 2018) - Sculpted in Pixologic Zbrush, textured in Substance Painter and rendered with different render engines ( Marmoset Toolbag 3 package).
* .fbx file format * .obj file format * .3DS file format * .MAX 2015 file format * .MAX 2018 file format * High Quality PBR Textures (.zip) (metal / roughness workflow) * High Quality PBR Textures for Vray (.zip) * High Quality PBR Textures for Unity (.zip) * High Quality PBR Textures for Unreal (.zip)
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