Created in Cinema 4D R19 and shown with Advanced Render. Native the file is equally correctly opened in 20, 19, 18 version of Cinema 4D Modeled for subdivision - only quads polygons. Model is built to real-world scale. Used C4D scene units: centimeters. Length: 488 cm, Height: 172 cm, Width: 208 cm. Engine and chassis can be used for 3D modeling of other cars. Author's design
SPEC: Models: Consists of 139 objects, 119 textures(4096x4096) polygons: 315112 points: 315183 Subdivision Surface Level 1: polygons: 1575129 points: 1575302 Subdivision Surface Level 2: polygons: 5355180 points: 5355384 Textures: The scene has 23 materials, 119 texture resolution (4096x4096) in format JPEG (.jpg)., Included HDRI map. Other formats exported as base mesh: DAE (COLLADA 1,4) FBX (6(2010)) OBJ To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor. And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.
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